Some of the Armageddon staff are reading Richard Bartle's Designing Virtual Worlds and getting ready to discuss it. I'm hoping to make that a regular thing and contemplating Raph Koster's A Theory of Fun for the next book. I keep hitting passages in the Bartle book and going "Oh, that's so on the mark, I never thought of it that way." Highly recommended if you're interested in game design.
Does anyone in the LJ hivemind have Connie Wilkins' e-mail? I'm moderating a WisCon panel she's on, and I'm trying to contact the participants for some beforehand discussion. If you have it and could let her know mine and that I'm trying to reach her, I'd greatly appreciate it.